CommonEvent 1617
Name = "会話：ジルフィ"

  999([1344])
  ConditionalBranch([1, 20, 0, 1, 0])
    JumpToLabel(["情報"])
    Empty([])

  BranchEnd([])
  ConditionalBranch([1, 20, 0, 2, 0])
    JumpToLabel(["質問"])
    Empty([])

  BranchEnd([])
  ConditionalBranch([1, 20, 0, 3, 0])
    JumpToLabel(["要求"])
    Empty([])

  BranchEnd([])
  ConditionalBranch([1, 20, 0, 4, 0])
    JumpToLabel(["贈与"])
    Empty([])

  BranchEnd([])
  Label(["情報"])
  ControlVariables([13, 13, 0, 2, 1, 100])
  ConditionalBranch([1, 13, 0, 10, 2])
    ShowTextAttributes(["zylphe_fc1", 0, 0, 2])
    ShowText(["\\n<Zylphe>"])
    ShowText(["What...?"])
    ExitEventProcessing([])
    Empty([])

  BranchEnd([])
  ConditionalBranch([1, 13, 0, 20, 2])
    ShowTextAttributes(["zylphe_fc1", 0, 0, 2])
    ShowText(["\\n<Zylphe>"])
    ShowText(["Hyu-ru-ru-ru..."])
    ExitEventProcessing([])
    Empty([])

  BranchEnd([])
  ConditionalBranch([1, 13, 0, 30, 2])
    ShowTextAttributes(["zylphe_fc1", 0, 0, 2])
    ShowText(["\\n<Zylphe>"])
    ShowText(["…………………………"])
    ExitEventProcessing([])
    Empty([])

  BranchEnd([])
  ConditionalBranch([1, 13, 0, 40, 2])
    ShowTextAttributes(["zylphe_fc1", 0, 0, 2])
    ShowText(["\\n<Zylphe>"])
    ShowText(["Don't come..."])
    ExitEventProcessing([])
    Empty([])

  BranchEnd([])
  ConditionalBranch([1, 13, 0, 50, 2])
    ShowTextAttributes(["zylphe_fc1", 0, 0, 2])
    ShowText(["\\n<Zylphe>"])
    ShowText(["Gnomaren-chan is a friend..."])
    ExitEventProcessing([])
    Empty([])

  BranchEnd([])
  ConditionalBranch([1, 13, 0, 60, 2])
    ShowTextAttributes(["zylphe_fc1", 0, 0, 2])
    ShowText(["\\n<Zylphe>"])
    ShowText(["I'll keep an eye on the wind here..."])
    ShowText(["That's my role."])
    ExitEventProcessing([])
    Empty([])

  BranchEnd([])
  ConditionalBranch([1, 13, 0, 70, 2])
    ShowTextAttributes(["zylphe_fc1", 0, 0, 2])
    ShowText(["\\n<Zylphe>"])
    ShowText(["..........???"])
    ExitEventProcessing([])
    Empty([])

  BranchEnd([])
  ConditionalBranch([1, 13, 0, 80, 2])
    ShowTextAttributes(["zylphe_fc1", 0, 0, 2])
    ShowText(["\\n<Zylphe>"])
    ShowText(["It's a nice breeze..."])
    ExitEventProcessing([])
    Empty([])

  BranchEnd([])
  ConditionalBranch([1, 13, 0, 90, 2])
    ShowTextAttributes(["zylphe_fc1", 0, 0, 2])
    ShowText(["\\n<Zylphe>"])
    ShowText(["I am an artificial spirit..."])
    ShowText(["Created by Ilias."])
    ExitEventProcessing([])
    Empty([])

  BranchEnd([])
  ConditionalBranch([1, 13, 0, 100, 2])
    ShowTextAttributes(["zylphe_fc1", 0, 0, 2])
    ShowText(["\\n<Zylphe>"])
    ShowText(["Show me your power..."])
    ExitEventProcessing([])
    Empty([])

  BranchEnd([])
  Label(["質問"])
  ControlVariables([13, 13, 0, 2, 1, 50])
  ConditionalBranch([1, 13, 0, 10, 2])
    ShowTextAttributes(["zylphe_fc1", 0, 0, 2])
    ShowText(["\\n<Zylphe>"])
    ShowText(["What kind of wind do you like?"])
    ShowChoices([["Cool breeze", "Lukewarm breeze", "I hate the wind", "I like you"], 0])
    When([0, "ひんやりした風"])
      ShowTextAttributes(["zylphe_fc1", 0, 0, 2])
      ShowText(["\\n<Zylphe>"])
      ShowText(["I also like the cold wind..."])
      Script(["change_friend(5)"])
      Empty([])

    When([1, "生温い風"])
      ShowTextAttributes(["zylphe_fc1", 0, 0, 2])
      ShowText(["\\n<Zylphe>"])
      ShowText(["I prefer the cold wind..."])
      Empty([])

    When([2, "風は嫌い"])
      ShowTextAttributes(["zylphe_fc1", 2, 0, 2])
      ShowText(["\\n<Zylphe>"])
      ShowText(["……………………"])
      Script(["change_friend(-5)"])
      Empty([])

    When([3, "君が好き"])
      ShowTextAttributes(["zylphe_fc1", 1, 0, 2])
      ShowText(["\\n<Zylphe>"])
      ShowText(["……………………"])
      Script(["change_friend(10)"])
      Empty([])

    ChoicesEnd([])
    ExitEventProcessing([])
    Empty([])

  BranchEnd([])
  ConditionalBranch([1, 13, 0, 20, 2])
    ShowTextAttributes(["zylphe_fc1", 0, 0, 2])
    ShowText(["\\n<Zylphe>"])
    ShowText(["Do you want to play?"])
    ShowText(["What kind of game would be good...?"])
    ShowChoices([["Tag", "Hide and seek", "Lewd games"], 0])
    When([0, "鬼ごっこ"])
      ShowTextAttributes(["zylphe_fc1", 0, 0, 2])
      ShowText(["\\n<Zylphe>"])
      ShowText(["Tag sounds fun..."])
      Script(["change_friend(5)"])
      Empty([])

    When([1, "かくれんぼ"])
      ShowTextAttributes(["zylphe_fc1", 0, 0, 2])
      ShowText(["\\n<Zylphe>"])
      ShowText(["I don't like hiding..."])
      ShowText(["I don't like searching either, it's a hassle..."])
      Empty([])

    When([2, "エッチな遊び"])
      ShowTextAttributes(["zylphe_fc1", 0, 0, 2])
      ShowText(["\\n<Zylphe>"])
      ShowText(["It sounds really fun..."])
      Script(["change_friend(10)"])
      Empty([])

    ChoicesEnd([])
    ExitEventProcessing([])
    Empty([])

  BranchEnd([])
  ConditionalBranch([1, 13, 0, 30, 2])
    ShowTextAttributes(["zylphe_fc1", 0, 0, 2])
    ShowText(["\\n<Zylphe>"])
    ShowText(["What's a Sylph...?"])
    ShowChoices([["Wind spirit", "Ruler of the gale", "I don't know"], 0])
    When([0, "風の精霊"])
      ShowTextAttributes(["zylphe_fc1", 0, 0, 2])
      ShowText(["\\n<Zylphe>"])
      ShowText(["So, are you the same as me...?"])
      Script(["change_friend(5)"])
      Empty([])

    When([1, "疾風の支配者"])
      ShowTextAttributes(["zylphe_fc1", 0, 0, 2])
      ShowText(["\\n<Zylphe>"])
      ShowText(["Somehow, it feels scary..."])
      Empty([])

    When([2, "知らない"])
      ShowTextAttributes(["zylphe_fc1", 0, 0, 2])
      ShowText(["\\n<Zylphe>"])
      ShowText(["I feel like the wind inside you is angry..."])
      ShowText(["...Why?"])
      Empty([])

    ChoicesEnd([])
    ExitEventProcessing([])
    Empty([])

  BranchEnd([])
  ConditionalBranch([1, 13, 0, 40, 2])
    ShowTextAttributes(["zylphe_fc1", 0, 0, 2])
    ShowText(["\\n<Zylphe>"])
    ShowText(["What do you need...?"])
    ShowChoices([["I need your help", "I came to defeat you", "I came to play", "What's the matter?"], 0])
    When([0, "力を貸してほしい"])
      ShowTextAttributes(["zylphe_fc1", 0, 0, 2])
      ShowText(["\\n<Zylphe>"])
      ShowText(["So, we're going to fight... I understand."])
      Script(["change_friend(5)"])
      Empty([])

    When([1, "退治しに来た"])
      ShowTextAttributes(["zylphe_fc1", 0, 0, 2])
      ShowText(["\\n<Zylphe>"])
      ShowText(["I don't want that..."])
      Empty([])

    When([2, "遊びに来た"])
      ShowTextAttributes(["zylphe_fc1", 0, 0, 2])
      ShowText(["\\n<Zylphe>"])
      ShowText(["Then, let's play..."])
      Script(["change_friend(10)"])
      Empty([])

    When([3, "何の用事だろう？"])
      ShowTextAttributes(["zylphe_fc1", 0, 0, 2])
      ShowText(["\\n<Zylphe>"])
      ShowText(["I wonder what the matter is...?"])
      Empty([])

    ChoicesEnd([])
    ExitEventProcessing([])
    Empty([])

  BranchEnd([])
  ConditionalBranch([1, 13, 0, 50, 2])
    ShowTextAttributes(["zylphe_fc1", 0, 0, 2])
    ShowText(["\\n<Zylphe>"])
    ShowText(["I wonder if I can get along with Sylph-chan...?"])
    ShowChoices([["Can do", "Cannot do", "Sylph is no longer here"], 0])
    When([0, "できる"])
      ShowTextAttributes(["zylphe_fc1", 0, 0, 2])
      ShowText(["\\n<Zylphe>"])
      ShowText(["I want to play a lot..."])
      Script(["change_friend(5)"])
      Empty([])

    When([1, "できない"])
      ShowTextAttributes(["zylphe_fc1", 2, 0, 2])
      ShowText(["\\n<Zylphe>"])
      ShowText(["Feeling down..."])
      Script(["change_friend(-5)"])
      Empty([])

    When([2, "シルフはもういない"])
      ShowTextAttributes(["zylphe_fc1", 0, 0, 2])
      ShowText(["\\n<Zylphe>"])
      ShowText(["Eh...? Did you die...?"])
      Empty([])

    ChoicesEnd([])
    ExitEventProcessing([])
    Empty([])

  BranchEnd([])
  Label(["要求"])
  ControlVariables([13, 13, 0, 2, 1, 30])
  ConditionalBranch([1, 13, 0, 10, 2])
    ConditionalBranch([8, 59])
      ShowTextAttributes(["zylphe_fc1", 0, 0, 2])
      ShowText(["\\n<Zylphe>"])
      ShowText(["Give me power..."])
      ControlVariables([24, 24, 0, 3, 0, 59, 0])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["Would you like to give Thunder Stone? (Possession: \\V[24])"])
      ShowChoices([["Yes", "No"], 2])
      When([0, "はい"])
        ShowTextAttributes(["zylphe_fc1", 0, 0, 2])
        ShowText(["\\n<Zylphe>"])
        ShowText(["I'm so happy..."])
        ChangeItems([59, 1, 0, 1])
        Script(["change_friend(20)"])
        ExitEventProcessing([])
        Empty([])

      When([1, "いいえ"])
        ShowTextAttributes(["zylphe_fc1", 0, 0, 2])
        ShowText(["\\n<Zylphe>"])
        ShowText(["……………………"])
        ExitEventProcessing([])
        Empty([])

      ChoicesEnd([])
      Empty([])

    Else([])
      ControlVariables([13, 13, 0, 0, 20])
      Empty([])

    BranchEnd([])
    Empty([])

  BranchEnd([])
  ConditionalBranch([1, 13, 0, 20, 2])
    ConditionalBranch([8, 403])
      ShowTextAttributes(["zylphe_fc1", 0, 0, 2])
      ShowText(["\\n<Zylphe>"])
      ShowText(["What is Takoyaki...?"])
      ControlVariables([24, 24, 0, 3, 0, 403, 0])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["Would you like to give 'Takoyaki'? (Quantity: \\V[24])"])
      ShowChoices([["Yes", "No"], 2])
      When([0, "はい"])
        ShowTextAttributes(["zylphe_fc1", 0, 0, 2])
        ShowText(["\\n<Zylphe>"])
        ShowText(["Munch munch... hot, hot..."])
        ChangeItems([403, 1, 0, 1])
        Script(["change_friend(30)"])
        ExitEventProcessing([])
        Empty([])

      When([1, "いいえ"])
        ShowTextAttributes(["zylphe_fc1", 0, 0, 2])
        ShowText(["\\n<Zylphe>"])
        ShowText(["……………………"])
        ExitEventProcessing([])
        Empty([])

      ChoicesEnd([])
      Empty([])

    Else([])
      ControlVariables([13, 13, 0, 0, 30])
      Empty([])

    BranchEnd([])
    Empty([])

  BranchEnd([])
  ConditionalBranch([1, 13, 0, 30, 2])
    ConditionalBranch([7, 32400, 0])
      ShowTextAttributes(["zylphe_fc1", 0, 0, 2])
      ShowText(["\\n<Zylphe>"])
      ShowText(["Give me some pocket money..."])
      ControlVariables([24, 24, 0, 3, 7, 2, 0])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["Do you want to give 32400G? (Money: \\V[24])"])
      ShowChoices([["Yes", "No"], 2])
      When([0, "はい"])
        ShowTextAttributes(["zylphe_fc1", 0, 0, 2])
        ShowText(["\\n<Zylphe>"])
        ShowText(["I'm so happy..."])
        ChangeGold([1, 0, 32400])
        Script(["change_friend(25)"])
        ExitEventProcessing([])
        Empty([])

      When([1, "いいえ"])
        ShowTextAttributes(["zylphe_fc1", 0, 0, 2])
        ShowText(["\\n<Zylphe>"])
        ShowText(["……………………"])
        ExitEventProcessing([])
        Empty([])

      ChoicesEnd([])
      Empty([])

    Else([])
      ShowTextAttributes(["zylphe_fc1", 0, 0, 2])
      ShowText(["\\n<Zylphe>"])
      ShowText(["...You don't have any money, huh?"])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    Empty([])

  BranchEnd([])
  Label(["贈与"])
  ControlVariables([13, 13, 0, 2, 1, 30])
  ConditionalBranch([1, 25, 0, 1, 0])
    ControlVariables([13, 13, 0, 0, 30])
    ControlVariables([25, 25, 0, 0, 0])
    Empty([])

  BranchEnd([])
  ConditionalBranch([1, 25, 0, 2, 0])
    ControlVariables([13, 13, 0, 2, 1, 20])
    ControlVariables([25, 25, 0, 0, 0])
    Empty([])

  BranchEnd([])
  ConditionalBranch([1, 13, 0, 10, 2])
    ShowTextAttributes(["zylphe_fc1", 0, 0, 2])
    ShowText(["\\n<Zylphe>"])
    ShowText(["Here, take this..."])
    PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
    ChangeItems([65, 0, 0, 1])
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["Received 'Swift Green Wind Stone' from Zylphe!"])
    ExitEventProcessing([])
    Empty([])

  BranchEnd([])
  ConditionalBranch([1, 13, 0, 20, 2])
    ShowTextAttributes(["zylphe_fc1", 0, 0, 2])
    ShowText(["\\n<Zylphe>"])
    ShowText(["Here, take this..."])
    PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
    ChangeItems([3159, 0, 0, 1])
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["Received 'Wind Resistance Gem' from Zylphe!"])
    ExitEventProcessing([])
    Empty([])

  BranchEnd([])
  ConditionalBranch([1, 13, 0, 30, 2])
    ShowTextAttributes(["zylphe_fc1", 0, 0, 2])
    ShowText(["\\n<Zylphe>"])
    ShowText(["Here, take this..."])
    PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
    ChangeGold([0, 0, 54000])
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["Received 54,000G from Zylphe!"])
    ExitEventProcessing([])
    Empty([])

  BranchEnd([])
  Empty([])
